.png image files, and turns out gimp can salvage them while Photoshop
can't.
There's some nice tutorials on how to do this but here's some notes I
hit along the way.
1- setting this up on windows is hard. OSX was easy and zi'm assuming
unix is too. Installing all the python extensions for this is a pain
and I didn't really ever get this going.
2-you need a good way to 'chmod' your file to make it executable. I got
'muCommander' for OSX which is free and awesome. A good stand in for Totalcommander for windows (previously windowsCommander)
3- documentation of commands in the reference for gimp shows '-' where
in python you use '_' instead. Also I didn't get named parameters
working, so you need to include a lot of inputs to many of the
commands.
4- I ended up setting up a output debug text file to output what I'd
normally put 'print' statements in for.
5-lots of restarting gimp as I worked on my code. Doing more rough
work in the gimp python-Fu dialog may have been a smarter way wo get
things working.
6- setting up a workplace in eclipse in the folder Gimp looks for
these scripts is a nice way to manage them. On OSX I think it's
Users/
No comments:
Post a Comment